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Articles

Here you’ll find writings on a wide array of topics including game analysis, industry research, hardware breakdowns, and more.

We typically keep the last year or so in a list format below, but we encourage you to use the archives (in the footer) or search bar for any topic you’re interested in!


The Future of Gaming : Revisited


Stop Reinventing the Lock


Yakuza Trophies Suck…But I Love Em’ Anyway


All (F)or Nothing : The Dialog Around Concord Needs to Stop


How WoW’s Mists of Pandaria Remix Turned Me Into a Monster


The Hilarious History of Horrible Dragon Age Trailers


Why I am the Tank


Don’t Waste My Time, or, The Power of the DNF


JRPGs and the Power of the Human Heart


Lost in Numbers : Maybe We’re Taking This All Too Seriously


The Big Switch : Going from NVIDIA to an AMD GPU


Opinion : Offering Perspective on Xbox’s Potential Shift in Strategy


SG Honors : 2023


The SG Staff Ranks the FromSoftware “Soulsborne” Games


For Xbox, the Future Has Only Just Begun


Guilty Gear -Strive- : Season 3 Preview


Horizon Forbidden West’s Burning Shores Expansion is Mechanical Perfection


Preview : Armored Core VI


Understanding the Psychology of Targeted Cancellations and Boycotts in Gaming


Diablo 4 is Everything I Hoped It Would Be (So Far)


Dear Live-Service Developers : Quit Devaluing Your Gameplay Loop


Heed the Warning : The Blockchain Games are Coming


The Definitive Ranking of Destiny Content


Monster Hunter Rise : Brings Tears to My Eyes


What Does the Future Hold for 343 Industries and Halo?


Dreams of a $1,000 Console


Seasoned Gaming’s Favorite Games of 2022


Who Are Gamers in 2022?


Impressions : The Last Oricru


PAX AUS 2022 In-Review


Microsoft’s ABK Acquisition is Sony’s Iceberg Embarrassment


An Interview with Killstreak


Opinion: Asymmetrical Games Are All the Rage, But They Need to Change


Preview: PAX AUS 2022


Halo Infinite’s Roadmap Details an Exciting Future


An Interview with Skull and Bones Creative Director Elisabeth Pellen


Preview : Dwerve


Gaming for Good


Preview : Superfuse


Halo Infinite Season 2 : Two Steps Forward, One Step Back


Preview : Phantom Brigade


An Interview with Godfall Director Daniel Nordlander


Preview : Eiyuden Chronicle Rising


PAX East Round-Up

Day One

Day Two

Day Three


Preview : Uragun


Breaking Down AMD RDNA2 Architecture in the Xbox Series X and PS5

Part 1

Part 2


World of Warcraft’s Dragonflight Expansion Potentially Leaked


An Interview with Trek to Yomi Creator Leonard Menchiari


Opinion : Halo Infinite’s Battle Pass Progression Woes and How to Fix Them


The Top Twenty Original Xbox Games


New World : A Mediocre Point of View


Opinion : The Cloud Gaming Future and My Experience with Xbox Streaming


Beginning a New Journey in EVE Online


Opinion : Games, Boycotts, and Activision-Blizzard


Halo Infinite : History, Nostalgia, and a Full Breakdown of the Technical Preview


Steam Deck and the 30 FPS Cloud


Life on the Seas for First-Time Pirates


The Joys of Minecraft with my Favorite Person


Xbox is Shaping the Future of the Console Ecosystem


How Gaming Companies Overvalue Large Influencers


Gaming with Anxiety


Gaming to Heal


Diablo Everywhere


The Art of Fighting Games


Dungeons, Dragons, and COVID


Opinion : The Last of Us 2 is the Most Controversial Game of the Year


Impressions : Destiny 2 Beyond Light Expansion


Reflections on Running a Gaming Site in the Social Media Age


Opinion : Sony’s Digital Frontier Needs Updating


Opinion : How to Rebuild The Avengers


Xbox Series X and PS5 : A Deeper Look at the Tech that Powers the Next-Gen Consoles


How to Win Friends and Influence Gamers


Dr. Hades and How I Learned to Love the Roguelike


Let’s Address the Issue of Crunch


Analyzing PlayStation and Xbox’s Contrasting Approaches to Next-Generation


Addressing the Toxicity Towards Women in Gaming


Games as a Disservice


Nvidia GeForcing the Market


What Xbox’s Acquisition of Bethesda Means Both Now and in the Future


The Business of Video Games


Opinion : Let’s Talk Video Game Spoilers


The Gamer’s Guide to Anti-Consumerism


What Makes a Video Game Memorable?


How Xbox and PlayStation are Approaching Next-Gen Differently with the Series X and PS5


Perfection and the Pedestal : How Perfect Games Exist More Often Than We Think


The $10 Conundrum: Why Price Hikes Mean More Than an Up Front Increase


Why Do We Play Video Games?


From Bloodborne to Jedi Fallen Order : Examining the Debate on Game Difficulty


Is E3 Gone Forever?


Why Destiny’s Weekend Event Means More Than We Think


Why Our Society Needs Video Games


The Best New IPs of the Generation


Destiny Has an Identity Crisis


The Importance of Music in Video Games


This Modern Love : The Relationship Between Developers and Fans


The Psychology of Grinding in Games


Heading into the Next-Generation with Sony and the PlayStation 5


Xbox Entering Next-Generation in a Position of Strength


Opinion : Borderlands 3 is One of the Most Underrated Games of 2019


Fans are Displeased with Platinum Games and The Wonderful 101 Remastered’s Kickstarter


Breaking Down the PlayStation 5 Specs


Xbox Reveals More Details on the Xbox Series X


Baldur’s Gate 3 : Everything We Know about Larian Studio’s Upcoming D&D RPG


The Most Underappreciated Titles of the Generation


A Brief History of the Console and the Future of Gaming


Red Dead Online : How is Rockstar’s Online Western RPG Developing?


With the PS5 Approaching, it’s Time for Bloodborne 2


Xbox Game Studios Beginning to Flex its Strength in 2020


Borderlands 3 is the Result of Gearbox Understanding its Fanbase


The Evolution of Sea of Thieves through the Eyes of a Pirate Legend


Opinion : It’s Time to Stop Making Excuses for Nintendo


Project xCloud is the Real Deal


The State of Xbox


Making Sense of Xbox as a Service on Other Devices


The Good in Gaming


We Happy Few : Diamond in the Rough


Examining the Classics : Bioshock


The Staggering Beauty and Scope of Red Dead Redemption 2


Reflecting on 15 Years of Xbox Live


Examining the Classics : The Last of Us


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